Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 50 60 70 80 90 |
181. Fleet change - Ability to take boss. - in Player Features and Ideas Discussion [original thread]
Still left with it falling on an neutral alt. In principle I agree with this, it's a pain in the arse. in practice I fear it's going to be waaaaaaaaaay to easy to abuse. What might help is if you could set it to delegate to specific people i.e. in...
- by Ralph King-Griffin - at 2016.10.22 11:35:12
|
182. With the end of Gambling, what about CCP bring it back with WIS - in Player Features and Ideas Discussion [original thread]
Ralph King-Griffin wrote: Hay, how about we keep internet spaceships about spaceships and gambling about gambling yeah?
- by Ralph King-Griffin - at 2016.10.22 01:06:10
|
183. event loot rule restructure - in Player Features and Ideas Discussion [original thread]
Paranoid Loyd wrote: Man, they really did these events right, I haven't seen so much whining about having to compete in a long time. Working as intended! yup, anything that gets as much smack going in local as these has to be a good thing.
- by Ralph King-Griffin - at 2016.10.21 23:07:15
|
184. One way to keep betting tools in-game while curbing underage gamblin... - in Player Features and Ideas Discussion [original thread]
Jagd Wilde wrote: Jadek Kin wrote: If underage people are misrepresenting themselves to the TOS the burden falls on the parental guardian. this needs said again eve is pegi 12
- by Ralph King-Griffin - at 2016.10.21 01:53:12
|
185. Revisit -- Alternate fonts for EVE - in Player Features and Ideas Discussion [original thread]
**** it, let's go for Modern Gothic instead.
- by Ralph King-Griffin - at 2016.10.19 22:14:29
|
186. Revisit -- Alternate fonts for EVE - in Player Features and Ideas Discussion [original thread]
SHE SPEAKS ILL OF HELVETICA ! BURN THE WITHCH!!
- by Ralph King-Griffin - at 2016.10.19 18:46:44
|
187. Assault Frigates new role bonus: MWD Ultra - in Player Features and Ideas Discussion [original thread]
Or an ab bonus,.
- by Ralph King-Griffin - at 2016.10.17 18:45:25
|
188. Resistance to Web: Role Bonus for AF - in Player Features and Ideas Discussion [original thread]
never going to not want an ab bonus
- by Ralph King-Griffin - at 2016.10.17 12:15:59
|
189. Locator Agents cease to function on Offline Players. - in Player Features and Ideas Discussion [original thread]
Dungheap wrote: i read your threads and it seems pretty fair and balanced , and ccp did say they want to bring back some of the functionality . sorry if i missed it but i haven't seen these questions posed or answered , if you would . if targ...
- by Ralph King-Griffin - at 2016.10.15 22:30:06
|
190. One way to keep betting tools in-game while curbing underage gamblin... - in Player Features and Ideas Discussion [original thread]
Hay, how about we keep internet spaceships about spaceships and gambling about gambling yeah?
- by Ralph King-Griffin - at 2016.10.15 02:23:08
|
191. How about a free character transfer month - in Player Features and Ideas Discussion [original thread]
Mordachai wrote: Danika Princip wrote: ...why would ccp do this? Why would you not just sub the alpha account instead of bothering to move your characters around? Some people buy 12 months subscription like me. and ...
- by Ralph King-Griffin - at 2016.10.14 09:13:48
|
192. New Character Sheet - Portrait header - in Player Features and Ideas Discussion [original thread]
Here it is
- by Ralph King-Griffin - at 2016.10.13 18:15:14
|
193. Personal Wallet Divisions - in Player Features and Ideas Discussion [original thread]
"(Like if You Agree)" this isnt "myface" or twatter. -1 just for that alone
- by Ralph King-Griffin - at 2016.10.13 13:45:19
|
194. Wars and structures - in Player Features and Ideas Discussion [original thread]
PopeUrban wrote: Changes to watchlists didn't create the current wardec situation. Yes they very much did. And I'm done having this conversation with people who just want to have their way with it. Illsave my energy,time and patience. o7
- by Ralph King-Griffin - at 2016.10.12 07:16:57
|
195. Wars and structures - in Player Features and Ideas Discussion [original thread]
Piugattuk wrote: Also just a second thought, with the coming of Alpha clones this makes it more of a reason to implement this, especially if you consider that people can join defending sides and you can have hundreds of Alpha clones beating eac...
- by Ralph King-Griffin - at 2016.10.12 01:28:50
|
196. Wars and structures - in Player Features and Ideas Discussion [original thread]
No, what this does is encourage mercs to close ranks further and lock down these damn things, Those that can't will not last, those that can will effectively become siege engines. Hell we already see this happening with vmg and atype now.
- by Ralph King-Griffin - at 2016.10.12 01:04:00
|
197. Wars and structures - in Player Features and Ideas Discussion [original thread]
I realize I'm being quite negative here, so I'll endeavour to help the conversation These are some of the things I have heard discussed and found that I agree so I'm not claiming credit here Possible solutions are vimsys notion of reverse scal...
- by Ralph King-Griffin - at 2016.10.12 00:53:38
|
198. Locator Agents cease to function on Offline Players. - in Player Features and Ideas Discussion [original thread]
Valkin Mordirc wrote: Was I really the first person to mention that? yup, thats the thread with the photo from eve nt where the news broke. you can see where the penny drops on the bottom of page 2
- by Ralph King-Griffin - at 2016.10.11 23:58:42
|
199. Locator Agents cease to function on Offline Players. - in Player Features and Ideas Discussion [original thread]
Found the first post where someone mentions this idea https://forums.eveonline.com/default.aspx?g=posts&m=6353645#post6353645
credit to Valkin Mordirc
- by Ralph King-Griffin - at 2016.10.11 23:45:01
|
200. Wars and structures - in Player Features and Ideas Discussion [original thread]
Piugattuk wrote: I think it's a great ideal, having real assets tied to a war would definitely create content as people defend their assets and have real consequence for idle war dec's over trivial matters, would make the merc buisness a lot mo...
- by Ralph King-Griffin - at 2016.10.11 23:37:56
|
Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 50 60 70 80 90 |
First page | Previous page | Next page | Last page |